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Scientific knowledge base
Depth of knowledge in chosen subject area
Breadth of knowledge in general field, adjacent fields,
scientific literacy
Approach-specific
knowledge base
Laboratory, field, theoretical/modeling approaches
Quantitative skills
Setting up a problem
Back of the envelope calculations
Basic
computing--algebra
More
advanced computing—linear algebra/differential equations
Programming
Receptive communication
skills
Reading—textbooks
Reading—papers
Listening
to seminars
Active communication skills
Writing
papers
Writing
proposals
Writing
“one-pagers”
Designing
Posters
Presenting
research
Graphic
design
Dynamic communication skills
Reviewing
papers/proposals
Poster sessions
Working
in pairs and/or groups
“fuzzy” skills
Creativity: coming up with new approaches
Curiosity: asking scientific questions
Sense of scale of problem: How much detail is necessary?
Productivity: Getting things off the desk, though not
necessarily perfect
Self-discipline/self-management/time-management
Clichéd but useful:
“Eighty percent of success is showing up” -Woody Allen
“Don’t boil the
ocean”
Science is (or should be) about play: playing with ideas,
numbers, pictures, puzzles.
A good science course should introduce students to
scientific puzzling—so that scientists can ultimately figure out their own
puzzles and solve them.
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